Posts Tagged ‘teamwork’

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So for those that do not know, the Battlefield 4 Beta has started for those that have the early three day access. Full access for everyone else starts Saturday. Having purchased Premium for Battlefield 3, that allowed yours truly to play the PC beta during this early period.

So yesterday I was able to play for two hours on the beta and decided, like many thousands of others, to post my take on the game. So you may be thinking to yourself; “If thousands are posting their take on this, what is so special about your take, Cptain?” Well, in truth, perhaps nothing! I do like to think though that my years of Battlefield playing and beta testing will give me a bit of a more truthful look at the game. I am able to separate my feelings about a topic and come to decisions outside the fact of “what a battlefield game should be”. I also understand that this is a beta and even though changes before release are slim, they can still happen. I also understand that even though the Alpha footage was impressive, that it was all in a controlled environment and that games do not normally look like that once released. (more…)

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One of the most talked about feature for Battlefield 4 is the return of Commander. I mentioned in my last commander article how I thought we would see the return of that position as well as changes to it. It looks like we were not disappointed. DICE has made a number of changes that will affect the entire position of commander and how it will play. Though the premise is the same, it is different from both Battlefield 2 and 2142.

I have been wanting to write an update on the new commander mode for some time, but have not really had enough information. Since E3 and the release of the Battlelog 2.0 updates, I think we have a pretty good understanding of the mode now.

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