Posts Tagged ‘teamwork’

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It’s been a while since I posted. A lot has happened. Hardline has fallen off the radar. Battlefront is chugging along. I hear it’s doing rather well, even though I don’t really know anyone that is playing it myself. The biggest thing though is the ramp up of Battlefield 5 coming soon. The last time I recall there was going to be some type of Battlefield released in October. Further evidence that Battlefield 5 is rapidly approaching is the confirmation that Battlefield 4 support has come to an end. Well, no new content. As long as BF4 has been released, it had a very long run. Only took two years to stabilize the game. Two years and another dev team, a CTE system, and a lot of testing and revamping. But I’m not here to talk about the past. No. I’m here to talk about the very near future.

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Let me first start off by saying that I did not want Commander to return to Battlefield 4 and I did not miss it in BF3. I also wrote about that and what I thought Commander Mode would be like. I was pretty spot on with my hunches.

So Battlefield 4 has a commander mode and I have played it a bit and figured out the system and all that and I found it to be wanting. Now why would a guy that didn’t care for Commander Mode and didn’t miss it be playing it? Well, the easiest answer is that it’s part of the game and I play the entire game. I didn’t care if it returned or not, but that did not mean that I didn’t like it in the past or don’t like it now. I always feel that something in the game that is alright could be made better and that if you have some ideas, you should share them.

So, here we are.

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So for those that do not know, the Battlefield 4 Beta has started for those that have the early three day access. Full access for everyone else starts Saturday. Having purchased Premium for Battlefield 3, that allowed yours truly to play the PC beta during this early period.

So yesterday I was able to play for two hours on the beta and decided, like many thousands of others, to post my take on the game. So you may be thinking to yourself; “If thousands are posting their take on this, what is so special about your take, Cptain?” Well, in truth, perhaps nothing! I do like to think though that my years of Battlefield playing and beta testing will give me a bit of a more truthful look at the game. I am able to separate my feelings about a topic and come to decisions outside the fact of “what a battlefield game should be”. I also understand that this is a beta and even though changes before release are slim, they can still happen. I also understand that even though the Alpha footage was impressive, that it was all in a controlled environment and that games do not normally look like that once released. (more…)

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One of the most talked about feature for Battlefield 4 is the return of Commander. I mentioned in my last commander article how I thought we would see the return of that position as well as changes to it. It looks like we were not disappointed. DICE has made a number of changes that will affect the entire position of commander and how it will play. Though the premise is the same, it is different from both Battlefield 2 and 2142.

I have been wanting to write an update on the new commander mode for some time, but have not really had enough information. Since E3 and the release of the Battlelog 2.0 updates, I think we have a pretty good understanding of the mode now.

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So I was thinking about the lost blog writings at TGN and decided to see if Google still had them cached. Sure enough they have a few of them! So I decided to move these here. This was originally posted on May 16th, 2013. Enjoy!

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So I suppose this is going to be another griping blog about the playing the f***ing objective crowd. My last blog entry was about how we do not use the teamwork that is in Battlefield 3 and yet I see all over the various forums and in-game people shouting PTFO PTFO PTFO like somehow, with the magic of Battlefield, that is going to FORCE (not suggest or ask) people to play a very specific way to meet the needs of others demanding to PTFO!

I understand that people want teamwork and that they want to be a cohesive unit and want to dominate the virtual battlefield that is Battlefield. Also, people want to win and get their points and awards and victory. The problem is, first, teamwork just doesn’t happen and that it has to be something done, and second that I see this PTFO mentality in the strangest ways. I want to give a few examples of when I see this PTFO:

– On small/not full servers: I’m talking a pub server that has about 16 players on it and everyone is being casual. Some people are doing stupid things and chatting in the chat box and just kinda waiting for the server to get more populated. Then some guy comes in and starts running around going on about how “This team sucks!” “PTFO” “Go this way and that way!” The atmosphere on the server is not PTFO. You have to convince half a server to change their mindset and start doing something they probably didn’t want to do to begin with. Just think about this scenario for a moment and I think you will fully get the problem with the PTFO mentality in this instance

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So I was thinking about the lost blog writings at TGN and decided to see if Google still had them cached. Sure enough they have a few of them! So I decided to move these here. This was originally posted on March 31st, 2013.  Enjoy!

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With the information of Battlefield 4 on the way and the suggestion threads going rampant I noticed many “more teamwork for BF4” threads. As I read through the threats of how if DICE didn’t bring back that they were not going to buy BF4 and that Battlefield was dead and DICE wants small pox on all of us and our children.

This made me think of the teamwork features that are built into BF3 and how we (as a gamer society) actually don’t use the features we have in the current game. This bugged me so much that I put the following line in my profile:

“We say we want more teamwork things in Battlefield, but we don’t even use what teamwork there is in BF3.”
Sadly I find it to be true and a few commented that they agreed with the statement. The thing is that it was actually true in BF2 and 2142 as well. To sort of prove my point on this go to YouTube and re-watch the video “A Pwned Life” It was such a great skit because it had a lot of truth in it and you can substitute the classes for any of the other Battlefield games.
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