Posts Tagged ‘bf4’

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Let me first start off by saying that I did not want Commander to return to Battlefield 4 and I did not miss it in BF3. I also wrote about that and what I thought Commander Mode would be like. I was pretty spot on with my hunches.

So Battlefield 4 has a commander mode and I have played it a bit and figured out the system and all that and I found it to be wanting. Now why would a guy that didn’t care for Commander Mode and didn’t miss it be playing it? Well, the easiest answer is that it’s part of the game and I play the entire game. I didn’t care if it returned or not, but that did not mean that I didn’t like it in the past or don’t like it now. I always feel that something in the game that is alright could be made better and that if you have some ideas, you should share them.

So, here we are.

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That’s right Battlefield fans! Vacation is over for DICE and they are coming back into the office and what is the first noticable mentions to get started with? Rebalance! Same type of word as “adjustments”. Basically nerfing the game like they did with Battlefield 3.

Don’t get me wrong, Battlefield 4 needs some fine tuning, it is true and I do have a jaded memory of all the changes back and forth in Battlefield 3. During the beta I left feedback on how weak vehicles were and how splash damage wasn’t really good and how the attack chopper really wasn’t that threatening to vehicles. I still feel those things need to be looked at a bit more and adjusted. There are a few issues with this though.

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