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I have been wanting to write about this topic for some time and just never felt the urge to do so until the other day. This happened to go well with a video I wanted to make about a Battlefield 4 player, ANYOLJOE, that I’ve ran into several times while playing, all with the exact same results. What I am wanting to write about is swearing in a military shooter.

There are a number of different views on the topic and you would think it would be pretty straight forward. Most FPS games are rated M and soldiers in real life swear, so case closed. There should be swearing in the game. The issue I have with it though isn’t on the game side of things, but the player side.

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That is correct. The last downloadable content for Battlefield 4, called Final Stand, is going to destroy the Battlefield franchise. Origin didn’t do it. Battlelog didn’t do it. Going to the Frostbite engine didn’t do it. Even the terrible release and horrid state of Battlefield 4 itself did not do it. So what did it? The DLC that has pieces of the beginning of 2142 in it. That’s right. Sci-Fi killed Battlefield.

So we have now come full circle. Battlefield 2142 was released in 2006 and we approaching the 10 year anniversary of the futuristic shooter. Since Battlefield 3, DICE has been hinting of another 2142 style Battlefield game. A game once again set up well into the future where global warming/cooling has collapsed countries and humanity has to fight for what land is left. Where hover tanks, battle walkers, and huge floating warships, called Titans, rule the battlefield. Read the rest of this entry »

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On first hearing about Field Upgrades for Battlefield many thought there should be some changes and adjustments to the system. Last week DICE released a patch that actually fixed the Field Upgrade system correcting the bugs that would break the upgrade levels when moving to the next round as well as progression in the system itself. This  update had me looking at the upgrade options again to see what “perks” did what as I have forgotten what my choices where. Like many that play Battlefield 4, I had forgotten because there is only one Field Upgrade to really use 3/4ths the time. I decided to post my changes and why while only working with what DICE already has in place. Some people like to invent some different options, but theory is not always as sound as what has been used in practice.

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Battlefield 2 had a lot of great ideas and game features going for itself. It had very good map design for Conquest and a great balance in infantry and land vehicles, air vehicles could dominate for those that mastered them and the commander mode could actually change the battle for a team. It was a very fun game and I enjoyed my years of playing it.

With that said, it was very innovative, but it still wasn’t the greatest FPS of all time. Someone recently posted in the Battlelog forums a “Veterans Only” thread that was talking about how mods made previous Battlefield games great. While it is true that there were great mods in previous titles, they did not fix all the issues in any Battlefield game. Sometime back, a very long time ago, DICE mentioned that only about 10% of the player base even played on mods. So 90% are left out in the cold.

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Let me first start off by saying that I did not want Commander to return to Battlefield 4 and I did not miss it in BF3. I also wrote about that and what I thought Commander Mode would be like. I was pretty spot on with my hunches.

So Battlefield 4 has a commander mode and I have played it a bit and figured out the system and all that and I found it to be wanting. Now why would a guy that didn’t care for Commander Mode and didn’t miss it be playing it? Well, the easiest answer is that it’s part of the game and I play the entire game. I didn’t care if it returned or not, but that did not mean that I didn’t like it in the past or don’t like it now. I always feel that something in the game that is alright could be made better and that if you have some ideas, you should share them.

So, here we are.

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Something that I have been seeing in Battlefield since the start of Hardcore Mode in Bad Company 2 is how it is “easy mode” and not really “hardcore”. I’ve seen it a lot lately that I thought I would post about it some and go ahead and get my thoughts out there on it as well.

First, I have always played both modes and if either regular mode or hardcore mode ever fell away forever, I would be fine. I play both modes to work on areas of my game that I feel are slacking or need improvements on. Both modes can help accomplish that.

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Many dollars in the format of a gift box

So I am hitting the iron while it is hot on this one. Last week I saw this starting and then some other events occurred and I knew what was coming next. I just wish I had time to write the article then as it would have made me look like a GENIUS of the future! Oh well, I guess I can just catch people up instead 😀

Here is the timeline:

Last week people started “attacking/blaming” YouTube content creators that they KNEW Battlefield 4 was in bad shape and hid the fact about it and instead only showed the good of it and therefore TRICKED people into purchasing a flawed/broken game. ( I wrote about some of the problems here. ) This all happened on twitter with several YouTube people.

On Monday, the 20th, it gets reported that Microsoft paid Machinima YouTube creators to promote the XBox One. Normally that is not a big deal, but the stipulations to the deal was that they ” may not say anything negative or disparaging about Machinima, Xbox One or any of its Games in your Campaign Video”. Actual quote from the contract.

Yesterday, the 21st, it was leaked on Reddit that EA had a similar campaign as Microsoft for Battlefield 4. So this is causing a blow up even more-so that started last week.

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